Hoi4 medium tank template

If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.

Hoi4 medium tank template. You can duplicate your medium tank division template for free. Then replace the medium tanks with MTB's or a combination of mediums and MBT's. Then as you build your MBT stock, you gradually change the template of one armor division at a time from one template to the other. I do this as I go from light to medium too. 1; Reactions:

As Russia 40 width 14/4's are the best and I would go for either 15/5 heavy or medium tanks. [deleted] • 4 yr. ago. I’m working on 14-4s before Germany and I fight , but I’m gonna get xp from Baltic’s to get med tank, but I’m on a. Shortage of artillary so. 1. GamingMunster • 4 yr. ago. You get xp from Spain and tanks as Russia aren ...

In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St...8/7/5 is fun, the 5 are medium td. You can swap out some of them and/or some of the tanks for SPGs if piercing isn’t a concern, or just add more tanks instead of Td, though it massively increases the cost.ConcentrateOwn8790 • 2 yr. ago. Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. Support artillery, flame tank, armor recon, logistics and engineer. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce you light tanks. You're better off making 15-5 medium tank-motorized with support engineer, recon, maintenance, and logistics. Can also go 13-7 or 13-5-2 med-mot-SPG/SPAA.You can add motorised artillery, rocket mot. or mec. art. But modern tanks alone usually do the job very well. 20 or 40 withd, as usual. Classic tank support : engineers/maintenance, and choose between artillery (for more punch) / radio (if you lack reinf.rate) / reco / AA (if you lack air sup.) / logistic (if you go brrrrrr in Siberia). 3.Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ... Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. 1. ProbablyanEagleShark • 2 yr. ago.

Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant. On the armor tab under the research tab, there are little boxes in the tank research icons, those are specialized versions that you can research. Typically, there are three: tank destroyer, self-propelled gun and anti-air. TD's focus on hard attack and piercing. SPG's focus on soft attack. AA focuses on air attack.Anyone claiming to have the best template and isn't accounting for terrain is wasting your time. There are some nice numbers like 18 width is a nice minimum size. But, if the Army Group is covering mountains and hills then 18 is leaving value on the table. Identify the two main terrains your operational movement will cross and tailor templates ...You can duplicate your medium tank division template for free. Then replace the medium tanks with MTB's or a combination of mediums and MBT's. Then as you build your MBT stock, you gradually change the template of one armor division at a time from one template to the other. I do this as I go from light to medium too. 1; Reactions:Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.Mar 11, 2022 · The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ... 20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine.

Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ... So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack. So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack.1941 tech, single 5 med 5 mot 5 support division costs 4618 IC. It costs 540 IC to upgrade 7/2 to 6/2/1 and it pretty much doubles their fighting strength due to how armor/piercing works. So building 4 good tank divisions would cost as much as upgrading 34 infantry divisions. (It's actually even more awkward due to the way resources and ...You could add also add artillery and AA, this depend where you are fighting and with who. tank design: medium tank speed about 8km/h, reliability about 100% or less if you are using maintenance support company. Use proper cannon for type of tank. If you like heavy tanks you could add one or two in this template adding speed for armour; Stick ...

What time do aldi's close.

1. Sprint_ca • 3 yr. ago. German, non-German tank divisions are usually 12-15 tanks and corresponding 8-5 motorized / mechanized to make it a round 40 width. If you really want to spice up your life you can use Heavy SPG template with 6 Heavy SPG and 5 tanks and 6 infantry again 40 width. If you do not have any Air make sure to substitute a ...Best All-Purpose Medium Tank Design. This design is great for an all-purpose tank that you can insert into your divisions without …Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).This is a beginner's guide on division templates and tank design. This guide is intended for use in single player against the AI, which does not build advanced …

10 de fev. de 2022 ... there is 4 important modules for a medium tank design. 1. gun : pick the best medium cannon, they provides a good balance between hard and soft ...Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. While this is acceptable in single player if you're moderately good at the game, it's far too much wasted time in MP games. Aim for between 30-40 org for an well balanced tank division.Edit: for actual templates. Assuming mass assault with the infantry width reduction, 20 infantry, 2 heavy/superheavy sp arty, 1 heavy/superheavy tank destroyer. Cav with superior firepower, 17 cav, 2 medium/modern sp arty Madlad cars: 5 cars Madlad tanks: 1 medium sp anti air, 1 medium sp arty, 1 medium anti tank, 9 medium tanks, 8 trucks.BEST TANK TEMPLATE FOR NO STEP BACK. Steam Community: Hearts of Iron IV. This is new meta for hoi4 multiplayer and singleplayer gameplay post 1.11.4 barbarossa patch no step back dlc best tank template in hoi4 as of now showing how to design tanks and tank templates in he.In HOI4 terms, you use 2nd template until you've built enough Medium and Heavy Tanks. Personally, I call the 1st template a Soviet Guard Tank Division. Last edited: Dec 9, 2020One medium tank battalion is removed to reduce the combat width to below 45. Take note of the reduced breakthrough. The heavy tank division is the same as the medium tank division but better in every way. However, compare the production cost difference between the two. This division costs 3x more than a medium tank division.Many players use the 7x2 division template as it is believed to be the overall good division for both defence and attack, but actually it is not a wise decision, especially for multiplayer. What tanks exist? In HOI4 these tanks are available: Light, Medium, Heavy, SuperHeavy and Amphibious (with the DLC man of the guns). Let's talk about light ...Most of the time your tanks will be focusing on infantry lines to be getting their breakthrough. This tank that I built melts AI infantry, but honestly most tanks you make will do that. Tank design (roughly from memory): medium tank chase. 3 man turret for breakthrough. medium howitzer (i believe) 32 Soft attack 20 Hard attack.Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9. One medium tank battalion is removed to reduce the combat width to below 45. Take note of the reduced breakthrough. The heavy tank division is the same as the medium tank division but better in every way. However, compare the production cost difference between the two. This division costs 3x more than a medium tank division.Defensive 18w: 9 infantry. Attacking 44w: 16/4 infantry/arty. Space marines 44w: 15/4/1 infantry/arty/brick tank. Support (if you can afford it): engineers, arty, AA, logistics, medium flame tank. In that order. Remember that it is always better to use tanks to attack than infantry based battalions. Melfiodas • 7 mo. ago.If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.

This is new meta for hoi4 multiplayer and singleplayer gameplay post 1.11.4 barbarossa patchno step back dlc best tank template in hoi4 as of now showing ho...

Best Defensive Template? Simon_9732495. Apr 18, 2020. Jump to latest Follow Reply. Following Scenario: - Defense against aggresive AI (let's say Germany) - You are a major power with decent industry - The enemy has no high sophisticated Tanks and is mostly attacking with a lot of infantry so AT is not needed - Real Infantry...Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ... I usually make 5 medium tanks + 5 trucks + 4 support companies ... Wanna tips about good medium tank templates, to play as a major power ... a Fallout themed HOI4 ... Standard Medium Tank Division. Template 4.4: The standard 40 width "13/7" medium tank division. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed …The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...I usually make 5 medium tanks + 5 trucks + 4 support companies ... Wanna tips about good medium tank templates, to play as a major power ... a Fallout themed HOI4 ... Jan 23, 2019 · today's hoi4 tutorial im going over how to make tank divisions templates, im covering everything you need to know in this hearts of iron 4 tutorial or hoi4 g... ... tank template. Navy is key. If you play as Germany, if you spam submarines (with ... By 1939 you should have a lot of light tanks, medium tanks and use some ...Mountaineer Template. jakelovesyuna. Jul 4, 2017. Jump to latest Follow Reply. Hi all, I am really looking for advice regarding a template for Defensive Mountaineers. I currently have: 6 Mountaineers 1 Support Artillery 1 Support Engineers. I am going to use them to defend fortified mountains. Ideally I need to use as...

3 30 pdt to est.

Stihl ms 291 parts diagram.

Lots of good posts about medium tanks. You can create 7-2 exploitation divisions using two light tanks, two light SPGs, and three motorized. For minors, 4 heavy tanks and 6 cavalry. Research and resource efficient. No rubber, some oil, and saves the tungsten for artillery. Segues to mechanized once you conquer enough.Join. • 6 days ago. Hi, let me introduce myself! I composed the music for the Battle for the Bosphorus pack. If you like it, I would very much appreciate if you’d follow me on Spotify. 😊. open.spotify. 1.4K. 65. r/hoi4.On the armor tab under the research tab, there are little boxes in the tank research icons, those are specialized versions that you can research. Typically, there are three: tank destroyer, self-propelled gun and anti-air. TD's focus on hard attack and piercing. SPG's focus on soft attack. AA focuses on air attack.R5: A tank design I made in a Germany game in 1940. My division template is 13/7, with support artillery, engineers, and a signal company. 95. angusthermopylae • 10 mo. ago. nice and cost-efficient. extra fuel tanks instead of either the MG or the smoke is the one big change I'd recommend. 22.As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce you light tanks. You're better off making 15-5 medium tank-motorized with support engineer, recon, maintenance, and logistics. Can also go 13-7 or 13-5-2 med-mot-SPG/SPAA.Today im showing the best hoi4 no step back tank templates currently in the game. these hoi4 templates work for singleplayer and multiplayer and currently do...One medium tank battalion is removed to reduce the combat width to below 45. Take note of the reduced breakthrough. The heavy tank division is the same as the medium tank division but better in every way. However, compare the production cost difference between the two. This division costs 3x more than a medium tank division.Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x small cannon and radio for your modules. my personal favorite tank template and the original one of the 2 this template consist of 2 types of tank : the breakthrough medium tank and hard attack tank destroyer they both come to supplement each other's weaknesses and add their strengths. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. the tank destroyer has a lot of hard attack and some soft attack ...my personal favorite tank template and the original one of the 2 this template consist of 2 types of tank : the breakthrough medium tank and hard attack tank destroyer they both come to supplement each other's weaknesses and add their strengths. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. the tank destroyer has a lot of hard attack and some soft attack ... ….

Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro.Speed is essential for a tank division. Because you dont have to go for all tank/truck to get armor and piercing stats. You can add a few tank and artillery/anti-tank battalions to your inf division and get very similar stats. Your trucks are consuming fuel and resources. If your speed is 5, you dont need trucks you can simply use inf/cav instead.40W medium armor (12 tanks, 8 motorized; OR 13 tanks, 7 motorized; OR 15 tanks, 5 motorized). 12-8 and 13-7 are templates for Superior Firepower; 15-5 is a template for Mobile Warfare. Use either medium or heavy tanks; do not use both. Use mechanized instead of motorized if you have enough industry and supply.No. You will need 650 (!) medium tank for a single "pawn" on the map. Much better to spend this on airplanes and have a division half as costly at this do the attack. You have an organisation of 25. Your tank design is also most likely suboptimal. Division are only as good as their cost effectiveness against what they are up against and what is ...On a serious note, I would add more motorized or subtract some tanks to get better org. 1. delta_xyz- • 8 mo. ago. 18w templates are good since they’re fast to make and fit into marsh well as well as having good org. Get logistics company Switch arty company for recce Done for. As Russia 40 width 14/4's are the best and I would go for either 15/5 heavy or medium tanks. [deleted] • 4 yr. ago. I’m working on 14-4s before Germany and I fight , but I’m gonna get xp from Baltic’s to get med tank, but I’m on a. Shortage of artillary so. 1. GamingMunster • 4 yr. ago. You get xp from Spain and tanks as Russia aren ...66. r/hoi4. Join. • 25 days ago. I cannot get past the French army, I have tons of divisions and every time I make an attack my 24 division command cant beat 3 divisions of French soldiers and absolutely zero progress is made, its been a stalemate for months now.Explanation: This is your starter medium tanks template which specializes in offensive and breakthrough on plains and deserts. Future Tweaks: As the template's organization increases through land doctrine, you are free to fill in the remaining support slots of your choice. You can swap motorized battalions with mechanized battalions to increase ... 40W medium armor (12 tanks, 8 motorized; OR 13 tanks, 7 motorized; OR 15 tanks, 5 motorized). 12-8 and 13-7 are templates for Superior Firepower; 15-5 is a template for Mobile Warfare. Use either medium or heavy tanks; do not use both. Use mechanized instead of motorized if you have enough industry and supply. Hoi4 medium tank template, In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St..., , I usually make 5 medium tanks + 5 trucks + 4 support companies ... Wanna tips about good medium tank templates, to play as a major power ... a Fallout themed HOI4 ..., In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St..., Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism"., In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for multiplayer. …, Mar 11, 2022 · The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ... , 2 de abr. de 2023 ... Hearts of Iron IV (Hoi 4) Classic Templates that i use Against AI. ... Late Game Medium Tank Template (Very effective against infantry divisions.)., Best All-Purpose Medium Tank Design. This design is great for an all-purpose tank that you can insert into your divisions without …, 189 votes, 35 comments. 371K subscribers in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game…, 8 Medium Cannon Buster. Although Heavy Tanks are ideally equipped with larger weapons, the Medium Cannon Buster design in Hearts of Iron 4 maximizes bang for buck. It replaces the Tiger template's ..., Use medium tanks. Once you get a sizable surplus of those. Then go for heavy tanks. Typically you want a division template that give a mix of tanks and motorized infantry where you get a combat width of 20 or any multiple of 80. Just experiment. Try getting more tanks than motorized infantry to maximize their power. #1., Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. 1. ProbablyanEagleShark • 2 yr. ago., Build 10 armies of 20 width infantry divisions with the engineer company support. These 10 armies can cover and defend all of your borders. 2 for Finland. 6 for the front against the Axis. 2 for the two open fronts against the ♥♥♥♥. For my tank template, I usually make a light one and a heavy one., Join. • 6 days ago. Hi, let me introduce myself! I composed the music for the Battle for the Bosphorus pack. If you like it, I would very much appreciate if you’d follow me on Spotify. 😊. open.spotify. 1.4K. 65. r/hoi4., It's better in MP when you need your armor to be capable of fighting enemy armor that has been built competently. In Single Player, just put howitzers on your main tanks, you don't need good AT stats. AI armor is awful and even armor divisions without any actual AT cannons will wreck them. 14 medium, 8 mechanized, logistics and anti air company., For fast encirclement use medium with a lof of soft attacks. Medium howitzer is very good. And also of course speed so engine up to 9. Be careful if you use mech 1 they are 8kmh. Medium tank, medium howitzer, three man turret, secondary smal cannon, sloped armor, armor skirts and last place can depend but in my opinion dont invest in breaktrough., 20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or …, 20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable., Cloak71 • 1 yr. ago. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert). , Anyone claiming to have the best template and isn't accounting for terrain is wasting your time. There are some nice numbers like 18 width is a nice minimum size. But, if the Army Group is covering mountains and hills then 18 is leaving value on the table. Identify the two main terrains your operational movement will cross and tailor templates ..., Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9. , Nov 24, 2021 · All tank battalions no matter what type would then have 2 width, use equipment amounts depending on their tank size, f.e. medium tanks 50 equipment, the light tanks 60 tanks, the heavies 40 tanks. etc No more mess with different battalion widths and no more mess with different amounts of equipment due to roles. , try to have 1-2 more motorized than tanks, this is because you need org above 30. redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. I personally would go for 32. improve reliability, 72 is not so good. if you play MP upgrade armor, piercing and hard attack, otherwise you’ll get shredded. , Infantry Piercing is 3, Artillery Piercing is 5, AA Piercing is 33, AT Piercing is 75. If you can beat those stats’ value with armor then those types of equipment won’t be capable of piercing your divisions. So a light tank with 15 armor can beat infantry and artillery, a medium tank with 35 armor can beat AA in addition, and a medium or ..., advice for canadian tank divisions in hoi4. Yomoholo. Dec 13, 2017. Jump to latest Follow Reply. hey guys whats up. i play Canada alto in hoi4 and i was looking for some advice in strategies the tank divisions i build generally vary between 2 templates and are located below im not including a pure light tank division because i find light..., The 40w have 8 x medium tanks, 6 x mot, 1 x td, 3 x spa, 1x spaa. Support companies, Arm recon, Engineers, art, maintenance, Signal. You will only need 3-4 in each Pzgrp. 20w are 4 x med pz, 3 x mot, 1 x td, 1 x spaa. Width is only 19. Support companies are the same. , try to have 1-2 more motorized than tanks, this is because you need org above 30. redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. I personally would go for 32. improve reliability, 72 is not so good. if you play MP upgrade armor, piercing and hard attack, otherwise you’ll get shredded., For the medium tanks, use a design that focuses on armor. Feel free to substitute the medium tanks for heavy tanks if you have the industrial capacity. Some example designs can be found under the Tank Templates section. The 18 Width Infantry Template The 28 Width Infantry Template The 42 Width Infantry Template Pure Infantry, The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ..., The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. ... A 1936 Light Tank has 15 armor while a 1936 medium tank has 60 armor, your division's armor is equal to 30% of the highest armor in the division plus 70% of the average armor in the division., Standard Medium Tank Division. Template 4.4: The standard 40 width "13/7" medium tank division. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks., Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).