Pips wizard101

The rules that are most applicable to the recent shadow spell nerfs are: Spells that deal damage and gain an additional effect = +1 pip of value. The value of the effects added = +x pips of value. AoE spells’ damage is set at a certain % below single target hit damage. Shadow pips are being adjusted to be equivalent to +3 pips of value.

Pips wizard101. Power Pips allow you to cast powerful spells of your own School more quickly. Power Pips count as normal Pips for spells from other School. Some Wands …

Ratatoskr’s Spin Crafting Guide. Ratatoskr’s Spin is an incredibly useful spell for Life, and now that you can buy the recipe from Grady, it’s easily the most accessible 4 pip AOE that Life gets. Doing 5 more damage than the Dragoon Amulet’s AOE, Spinysaur, learning this spell will help Life, a school that already has issues with ...

Wizard101: New Deluxe Spellement Pack and Steal Pip SpellLIKE the video if you enjoyed, thanks!Subscribe for more videos! https://www.youtube.com/user/BlazeL...Dec 24, 2009 · You'll gain the ability to use Shadow magic somewhere near the middle of Khrysalis. Most wizards are level 90 or higher when that happens, but it's quest dependent. (You have to do the right quest, no matter what level you're at when you get there.) Generally speaking, if you start Khrysalis at level 90, you'd do the shadow spells quest around ... Leave a Like and Subscribe!Discord Link: https://discord.gg/qTrAYJDpZfStream: https://www.twitch.tv/liahmisavibe (Everyday 7pm Cst!)Outro Song: https://www.y...Having a Wand can grant you an extra pip (starting about level 25-30) after about level 40 wands typically grant a power pip. Starting at about level 100 decks can …All deck stats including jewels will be applied to your character. Unfortunately, the ancillary benefits of a triangle slot such as power pips are so small they make little to no impact. Accuracy can make an impact however we have a base universal accuracy boost of 20% in the ice deckathalon making even Storm spells 85%-90% accurate.

It's a new program KI called their "timed rewards". In the holidays they made a yearly subscription that also gave you like 5k crowns each month. This one is 2 bucks per month that gives you a spellements pack each week, and it guarantees you get the new spell steal pip. Iodicacid • 3 yr. ago.1. Finish all the starter quests. Before proceeding with trying to increase your level, finish every available starting quest in Wizard City. When you finish all of these quests, you should already be at Level 9. Finishing these quests will also provide you a lot of good starting equipment and a fair amount of money.What are these element pips like fire pip and storm pip? Can I reverse from using them? If i take the spells out of my deck will it get rid of the element pips? …The most popular domino game is referred to as “blocking.” This variation is played by two players using a double six domino set. The objective is to empty the hand while blocking competitors, and scores are determined by counting the dots,...On the other hand, there are two types of jewels that have been making headlines. Those are the 4 pip AoE Morganthe Jewels and the aura may cast jewels. The casting of the Morganthe spell animations is closely to that of the cheat in the fight with Morganthe in Shadow Palace. Each one is 4 pips, and varies in damage. Morganthe …Apr 11, 2016 · This seven-pip Balance spell is a boss's attempt to steal from the Elemental schools. First Fire got Heckhound, then wizards, through pets or otherwise, were able to obtain a Storm Hound and Ice Hound spell, though not in unlimited quantities. There has never been another hound for Spiritual schools, but now there's one for balance.

Nov 8, 2022 · A complete in depth guide to the new archmastery system in wizard101! How do you use these new school pips?Leave a Like if you enjoyed and SUB if you're new!... This seven-pip Balance spell is a boss's attempt to steal from the Elemental schools. First Fire got Heckhound, then wizards, through pets or otherwise, were able to obtain a Storm Hound and Ice Hound spell, though not in unlimited quantities. There has never been another hound for Spiritual schools, but now there's one for balance.Wizard101 Spell Classifications. Ever since the Celestia update, the game has evolved beyond blades, attacks, shields, and traps. Spell diversity continues to increase as levels get higher and higher. The goal of this guide is to help define the different Wizard101 spell classifications so that you can set up killer decks to take down bosses ...An honest review of the new steal pip spell and the new deluxe spellemental pack! CRAZY new wiz update! Leave a Like if you enjoyed and SUB if you're new!

How to read a goodman serial number.

Fire Spell Changes. Condition: If Enemy has Positive Ward -> Clear 1-3 Positive Wards. Conditional Result: DOT 270/3 -> Protected DOT 190/3, 380/3, or 570/3. Second Effect: -55% Negative Accuracy Charm -> Detonate DOT (Before DOT from this spell) Second Effect: Steal 2 Positive Charms -> Push 2 Negative Wards.Aug 6, 2009 · Posts: 236. Feb 03, 2022. Re: Pips & Pip Chance/Pip Conversion. convert have 2 effects: - return 1 pip when cast a odd pip cost spell with power pip (2 ppip for 3 pip spell ) - improve pip to ppip when reach max capacity ( with 7 pip and ppip a pip can upgrade with your conversion probability each turn) as long you dont reach max capacity no ... This question is about Personal Injury Protection (PIP) @WalletHub • 02/25/22 This answer was first published on 12/11/20 and it was last updated on 02/25/22.For the most current information about a financial product, you should always chec...Classification: Buff. Level/World: Learned at level 18 in Nightside via main school quests. Definition: It applies a 30% trap on an enemy. Usage: This is the most underutilized trap in the game. It is a zero pip trap that helps set up for a big attack. The fact that it is a universal trap makes it useable by everyone.Bottom Path: Pip cost increased to 5, Echoes up to three positive charms on opponent for one 30% pierce blade of your school per charm on opponent (20% for balance). Source: Malistaire Saga Spellement Pack, Elemental and Spiritual Retriever pet talent, Cantrip Chests in Mooshu, Jade Oni Rematch , Arc 1 World Bosses, Voracious …

The changes to the spell itself is only in it’s pip cost. Although a minimal change, that one pip could mean the difference between unusable and very good. For starters, as the school that benefits the most from the pip conserve stat, making this an odd pip spell is definitely a good change.To get started, talk to Abner K. Doodle in The Commons. He will provide you with Cantrips Rank 1 and the quest Cantrips101. This will take you to the Cantrips trainer, Hampshire Buttersfield in Wysteria, to learn the basics. You must be level 25 or higher to start the quest. Your Cantrips spells are accessed using the wand icon next to the ...Nov 6, 2021 · The changes to the spell itself is only in it’s pip cost. Although a minimal change, that one pip could mean the difference between unusable and very good. For starters, as the school that benefits the most from the pip conserve stat, making this an odd pip spell is definitely a good change. 2- Troll Minion Spell. LEVEL: 7. Summon a minion of myth school for 1-3 pips ( minion rank deffer on how many pips you have ) minion rank: 1-2-1. PIP COST: X. TRAINER: Cyrus Drake. TRAINER LOCATION: RAVENWOOD. REQUIRED QUEST: Myth Adventure. THIS IS A SIDE QUEST.1 Spell Cards 2 Pips, Power Pips, and Shadow Pips 3 Casting Spell Cards 4 Types of Cards 5 Learning New Spells (Training) Spells create all of the magic known in The Spiral! This page goes through the basics of Spells in Wizard101. Spell CardsCommunity Leader. Nov 08, 2022. [Guide] School Pip Breakdown. With the introduction of Novus, the KingsIsle Devs have introduced School Pips. They do everything that Power Pips do, plus a little bit more. Check out this article to learn more about this exciting change coming soon to Wizard101.Within the Spring 2022 test realm, there are some new trainable spells for some schools! Balance Ice, Life and Myth wizards finally get their missing single-target spell. Each spell also gets its own Spellement paths alongside many other spells which we will be covering in separate articles. These spells were previously available in the form of ...Also, the bulk of my information was derived from the Wizard101 Central Wiki. Thank you Wiki Masters for such an expansive database of Wizard101 information! ... # of Pips (Pip Cost) Looks like: (Creatures that it resembles) Rank: …Rank: Archon. Joined: Sep 17, 2012. Posts: 4162. Dec 22, 2013. Re: how do you get more pips. The only thing you can do is carry a wand with a power pip and increase your power pip percentage. This way you start with 2 power pips, but other than that 2 power pips is the max starting for players. It might seem unfair but really it's not.Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.

To get started, talk to Abner K. Doodle in The Commons. He will provide you with Cantrips Rank 1 and the quest Cantrips101. This will take you to the Cantrips trainer, Hampshire Buttersfield in Wysteria, to learn the basics. You must be level 25 or higher to start the quest. Your Cantrips spells are accessed using the wand icon next to the ...

Shadow Pips Shadow Magic cannot be cast with regular or power pips, but must be cast with special new Shadow Pips. You will only have a chance of receiving Shadow pips if you have trained Shadow Magic. Backlash All Shadow Spells run the risk of Backlash Damage. When a player casts a Shadow Damage spell, a Shadow Aura appears.Sorry for the confusion, hopefully we will be putting in some tutorial tips or something! But until then there is a new jewel sold by Katherine RockHammer that gives you a tear-shaped jewel called "Cracked Archmastery Opal +1" that allows you to use Archmastery at lower levels! Hope this helps! Flint Emeraldeyes.1- Brimstone Revenant Spell. LEVEL: ANY. Deals 470 fire damage to a single target and adds a +25% trap to the next fire spell. PIP COST: 4. CRAFTED FROM : RECIPE: Brimstone Revenant. RECIPE LOCATION: FROM Master Yan Kan Kook IN MooShu > Shirataki Temple > River Temple. REQUIREMENTS: LEGENDARY ARTISAN ( CRAFTING BADGE ) Rank: Archon. Joined: Sep 17, 2012. Posts: 4162. Dec 22, 2013. Re: how do you get more pips. The only thing you can do is carry a wand with a power pip and increase your power pip percentage. This way you start with 2 power pips, but other than that 2 power pips is the max starting for players. It might seem unfair but really it's not.Here’s Peridot’s wishlist for the future of stat-boosting mounts: Energy and shadow pips, pip conversion, critical, outgoing heal. Fishing luck should be added to the fishing boat. A mount may cast! May cast 100% speed for 5 minutes, 1 minute cooldown. A mount that regenerates health/mana. A mount that can cut the energy regeneration time ...more. more. Before level 10 you have 0% chance of power pips. Pets and certain items may give you a small chance before then. At level 10 you get a 10% base chance for power pip. Every level up until level 50 you gain 0.75% chance. This means because of rounding, every 4th level appears to stay the same.each round you get 1 pip with a chance at a power pip which is worth 2 pips so what you do is cast 0 pip cast spells until you save enough to cast a higher level one. Are you being the person Mr Rogers knew you could be? You can also click "pass" to conserve pips.McKayla Girardin, Car Insurance WriterMay 18, 2023 Personal injury protection (PIP) is a type of car insurance that covers expenses like medical bills, lost wages, or funeral costs. PIP covers you and your passengers when you are in a car a...All W101 Trivia Answers. MR. WIZARD. KI free games allow you to earn free crowns by answering questions about wizard101 & pirate101. You can earn up to 100 crowns directly sent to your wizard101 account by answering 10 Trivia on their website. Each trivia gives 10 crowns automatically applied to your wizard101 account, max 10 trivia per day.

Deadly sins retribution wiki.

Thats no sword tanjiro comic.

School pips have one other function besides being a power pip for another school- there are a few spells that require you to have a certain school pip to work. Those are 1) Lore spells. For anyone who doesn't know, those are the difficult- to-get spells that now can be crafted with spellements, such as deer knight for death, pigsie for life, handsome fomori …To generate school pips, you will need to chase a new stat called Archmastery. Archmastery governs the rate at which your “Power Orb” fills up. When your power orb fills up, it automatically converts 1 power pip into a school pip. Your power orb can overflow and hold up to 7 points if, for some reason, you don’t have a power pip to ... A OHKO strategy will take 8 rounds (assuming no rounds needed to deal with issues). Base attack: Leviathan attack: 1030 base damage. Enchanted with Gargantuan: 1030 + 225 = 1255 total damage. 70% Storm Damage boost: 1255 x 1.7 = 2134 total damage. Turn-by-Turn. Turn 1: 30% Regular Storm Blade: 2134 x 1.3 = 2774 total damage.Nov 22, 2022 · Archmastery is a new system in Wizard101 that allows you to gain school pips. School pips can be used as power pips for another school like Mastery Amulets, except you can change your Archmastery school even in the middle of a fight, giving you access to power pips from any school you want. Mar 21, 2021 · Novus school-pip spells; Almost every Lore spellement is available as a reward from the Deluxe Spellement Pack, which can also be used to train the spells. All Arc 1 Rank 1-6 school spellements are available as a reward from the Malistaire Saga Spellement Pack, though these cannot be used to train the spells. Other upgrade-able spells either ... Jun 14, 2009 · It's because Death and Life give power pips. So do their rings and anthames (Sorry if misspelled)! In PVP, going against Storm, their able to StormZilla on first round. Life would be able to Regenerate and Death could Skeletal Pirate. Ice however, would start out with maybe 3 or 4. sbs5000. Wizard101: New Deluxe Spellement Pack and Steal Pip SpellLIKE the video if you enjoyed, thanks!Subscribe for more videos! https://www.youtube.com/user/BlazeL...Leave a Like and Subscribe!In this video you'll learn how to change your school pips.Leave a Like and Subscribe!In this video you'll learn how to change your school pips.Wizard101 ice School is all about persistence, it's spells are about Support and attack, here is the wizard101 ice spells Full guide. Wizard101 ice School is all about persistence, it's spells are about Support and attack, here is the wizard101 ice spells Full guide ... PIP COST: 7; TRAINER: Tarrak Hadfield ; TRAINER LOCATION: Arcanum > Panopticon > …Note: This Talent may be restricted to Level 48 School pets acquired before the new pet system in July 2010. They all had a +5% Power Pip Chance before the update and this Talent may reflect that. Description: A Pet Talent that either provides benefits to the wizard or raises the Pet's attributes. Potential benefits are only available to the wizard if the pet is equipped Rarity: Ultra-Rare ... ….

Pip Cost: 3 Accuracy: 100% Type: Text: Give 3 Pips to Target Cost from Harold Argleston and Zan'ne: Lowest ... Wizard 101 Wiki is a FANDOM Games Community.Wizard101 Archmastery Novus is here, and with it comes one of the biggest changes to Wizard101 combat since Shadow rating. This new combat feature will change up the way we view the entire library of spells as well as the way we play the game. I present to you our newest stat, Archmastery! ArchmasteryTags: Wizard 101 Basics, Wizard 101 Pips, Wizard101 Odd Number Spells, Wizard101 Power Pips. Pips. Dec 31. Posted by yogaleigh. It took me quite a while to catch on to the pips and how they work*. For the first ten or fifteen levels I don’t think it makes a lot of difference, frankly, but I am finding with my lower level wizards, who are now …Apr 26, 2023 · The first time your Wizard opens this Pack, you are guaranteed four Steal Pip Spellements, which is enough to 'unlock' the Spell. Spell Information. School. Pip Cost. 0. Accuracy. 100%. Type. Max Copies. And Hyderabad's close at its heels. India’s Silicon Valley is the world’s most dynamic city. Bengaluru has topped a ranking of 131 world cities based on their ability to change, innovate, and adjust to constantly evolving circumstances. Hyd...Nov 22, 2022 · The Basics. Archmastery is a new system in Wizard101 that allows you to gain school pips. School pips can be used as power pips for another school like Mastery Amulets, except you can change your Archmastery school even in the middle of a fight, giving you access to power pips from any school you want. School pips are also required for ... Nov 9, 2022 · Leave a Like and Subscribe!Discord Link: https://discord.gg/qTrAYJDpZfStream: https://www.twitch.tv/liahmisavibe (Everyday 7pm Cst!)Outro Song: https://www.y... A complete in depth guide to the new archmastery system in wizard101! How do you use these new school pips? Leave a Like if you enjoyed and SUB if you're new!Corporal Tenni'syn. Tucked away in Zanadu Sewers, Corporal Tenni'syn is locked behind a gold skeleton key door. This is one of the toughest bosses you'll face - it's a time-sensitive fight with a very real possibility of your entire team being knocked out in a round or two. But plan ahead and you'll get a chance at your robe! Pips wizard101, Nov 22, 2022 · Archmastery is a new system in Wizard101 that allows you to gain school pips. School pips can be used as power pips for another school like Mastery Amulets, except you can change your Archmastery school even in the middle of a fight, giving you access to power pips from any school you want. , The Verdict. The structure of the Karamelle Souvenirs Pack is solid and items drop at a satisfactory rate. The addition of the furniture items and even some shadow spell TCs makes this a good pack overall. However, pulling mobs directly for the mounts and pets hurt the overall appeal of the pack in my opinion., Wizard101 Novus Spells. Fall Test Realm is here, it brings us a new world, school specific pips and also 7 new spells! But this time they’re not shadow enchanted, instead each school gets a spell that requires a pip (or pips) from a different school. In order to get these spells you need to speak with Maulwurf von Trap near Sybil in Arcanum ..., Top Path: Increase the pip cost to 7 and then 8, with damage increase. Bottom Path: Damage increase but pip cost remains at 6, and grants -30% universal accuracy debuff on opponent. Source: Dropped throughout Lemuria and Novus by various bosses as well as rewarded by main and side quests in Lemuria. Also dropped from …, School pips have one other function besides being a power pip for another school- there are a few spells that require you to have a certain school pip to work. Those are 1) Lore spells. For anyone who doesn't know, those are the difficult- to-get spells that now can be crafted with spellements, such as deer knight for death, pigsie for life, handsome fomori …, Wands and decks at high levels give you EXTRA pips to add to the one that you get on first round. In my experience you need to have 76% or higher power pip stat to gain mostly power pips. Diego in Unicorn way does combat tutorials on different stuff, if you are new, then I highly recommend to take those quests. They are only few minutes each., 5) Tempest. Tempest is among the most popular and widely used Storm spells in Wizard101. It is an AOE spell and works amazingly against groups of enemies. Tempest deals 80 Storm Damage per pip to each enemy. Players can get this spell by completing the Boiling Hot quest available at level 28. Diviners can obtain many other …, Bottom Path: Pip cost increased to 5, Echoes up to three positive charms on opponent for one 30% pierce blade of your school per charm on opponent (20% for balance). Source: Malistaire Saga Spellement Pack, Elemental and Spiritual Retriever pet talent, Cantrip Chests in Mooshu, Jade Oni Rematch , Arc 1 World Bosses, Voracious …, Nov 20, 2022 · Fall 2022 Spell Changes in Wizard101. Many updated spells now require school pips, find out more in this article . It’s time for another Test realm and with it comes more spell changes! Each one of the changes are listed below. Remember, Test Realm is about giving feedback, so do let the Devs know on Twitter or Bug Reports about what you ... , What kind of pips do I get? The kind of pips you get is determined by two things: One, the default setting of your deck, and two, the in-combat interface. The default school pip …, Archmastery Guide: How to Use School Pips | Wizard101 Swordroll November 22, 2022. ... Wizard101 & Pirate101 blog with guides, posts, and more for bundles, packs, and all the newest content. Bundles Guides Videos Wizard101. Catmandu Sanctuary Bundle | Wizard101 Swordroll November 01, 2022. Wizard101 has a brand …, Few things; With shadow pips comes a new stat, shadow pip rating. If you’ve just gotten shadow pips (somewhere around lvl 90-95 in khrysalis) your shadow rating is quite low since you have no gear giving you more shad pip rating. Shadow pips are gained slowly, and if a fight goes by quickly, you may not gain a single shadow pip., There are many spell types in Wizard101. A common type of spell is an AOE, a spell that targets multiple or all enemies in a battle. Below you can find the complete list of all the Fire AOE spells, divided into two categories: Spells, and Item Cards & Treasure Cards (TC). This list details where you can access each of these spells, as well as ..., 17- Bad Juju Spell. level: 75. deals 300 death damage to self and puts -90% to The next damage spell on an enemy. in PVP deals death damage equal to 25% of your health and puts -90% to the next damage spell on an enemy. pip cost : 3., An important example is the shadow-enhanced spells: take, for example, the 4-pip shadow-enhanced spells. Their pip cost is 4, but because shadow pips value at 3.6 Ranks based on how the devs pace shadow pip generation, they have a total Rank value of 7.6. I will try to capitalize the word Rank whenever used in this context., 2.11 Stun Block. 2.12 Ice Trap. 2.13 Frost Giant. 3 Ice Spells from Other Sources. 3.1 Angry Snowpig. 3.2 Celestial Intervention. 3.3 Deermouse Trap. 3.4 Handsome Fomori. 3.5 Reindeer Knight., Like many of you I've been enjoying the Novus update as well as the new Archmastery system, but unfortunately, there are still some issues with school pips t..., The Deathmetal Skull wand is used by one Death wizard and one Balance wizard. Fourth position also goes to the Sky Iron Hasta, which was extremely popular at levels 30 and 40. Even at level 50-59, no other wand offers 10% damage. Totally worth it if you’re planning to PvP with plain aggression., This seven-pip Balance spell is a boss's attempt to steal from the Elemental schools. First Fire got Heckhound, then wizards, through pets or otherwise, were able to obtain a Storm Hound and Ice Hound spell, though not in unlimited quantities. There has never been another hound for Spiritual schools, but now there's one for balance., You're system doesn't work at all, don't try to make it work. You still get a pip at the start of each round, even if you don't cast a spell. -Nick level 100. more. more. 1 Starting Pip (which by high level is a USUALLY powerpip) + 1 power pip from wand + 1 regular pip from the K2 decks = 5 starting pips., Archmastery in PvE for Dummies (with pictures) Part 1. Currently, on each turn of battle you will generate either a Pip OR a Power Pip . Pips. Spells cost a certain number of Pips to cast. A spell's Pip Cost (or Rank) is shown in the top-left corner on spell cards. Pip Cost. Power Pips count as two Pips towards spells that match your main ..., Aeon of Atavus Fight Guide. Included in the Wizard101 Fall 2022 Update was an upgrade to Merciless gear, Aeon, alongside the initial release of the Pin items and system. However, with all these excellent new items there of course needs to be a place to farm for them. The Aeon of Atavus is the final boss in the world of Novus, and is the best ..., Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. ... Spells can be cast using "pips". A player gains one pip every round, and there is a chance that that pip will be a "power pip", worth two regular pips based on a percentage from the players gear for spells that are of the …, An important example is the shadow-enhanced spells: take, for example, the 4-pip shadow-enhanced spells. Their pip cost is 4, but because shadow pips value at 3.6 Ranks based on how the devs pace shadow pip generation, they have a total Rank value of 7.6. I will try to capitalize the word Rank whenever used in this context., Jan 30, 2022 · Wizard101 Aura Spells. Aura spells are the initial part of the Star School. They provide you with a stat boost for a couple of rounds (usually 4) and after the final round both aura and the given boost disappears. Auras can also be countered with a Balance Spell Supernova . Below is the complete list of all the trainable spells and item cards ... , Wizard101 has seen some dips in player counts over the past couple of years, but it seems that the community is still active. The game is possibly seeing better player counts at the moment, with a fair amount of users – particularly around Christmas and events. Although many gamers have speculated that Wizard101 is dead, there is a good ..., The forex industry likes to point out that most forex brokers don’t charge commissions. It’s true you won’t see a commission charge added on when you buy or sell currency. Although there are some exceptions, the fees (or commissions, if you..., Daybreaker Spellements. Delay 1 spell cast to the next round ( First cast ) and adds 4 pips to the spell, for example, if you used it on pixie spell ( 2 pips ) now it will cost 6 pips and you can cast 2 spells in the same round.; The first unlock requires 35 Daybreaker Spellements; Dropped by: King Detritus in Abandoned House, Prince Viggor in Viggor’s Tomb, and …, Oct 3, 2021 · Classification: Buff. Level/World: Learned at level 18 in Nightside via main school quests. Definition: It applies a 30% trap on an enemy. Usage: This is the most underutilized trap in the game. It is a zero pip trap that helps set up for a big attack. The fact that it is a universal trap makes it useable by everyone. , To generate school pips, you will need to chase a new stat called Archmastery. Archmastery governs the rate at which your “Power Orb” fills up. When your power orb fills up, it automatically converts 1 power pip into a school pip. Your power orb can overflow and hold up to 7 points if, for some reason, you don’t have a power pip to ... , Sorry for the confusion, hopefully we will be putting in some tutorial tips or something! But until then there is a new jewel sold by Katherine RockHammer that gives you a tear-shaped jewel called "Cracked Archmastery Opal +1" that allows you to use Archmastery at lower levels! Hope this helps! Flint Emeraldeyes., Aug 6, 2009 · Posts: 236. Feb 03, 2022. Re: Pips & Pip Chance/Pip Conversion. convert have 2 effects: - return 1 pip when cast a odd pip cost spell with power pip (2 ppip for 3 pip spell ) - improve pip to ppip when reach max capacity ( with 7 pip and ppip a pip can upgrade with your conversion probability each turn) as long you dont reach max capacity no ... , 1 Spell Cards 2 Pips, Power Pips, and Shadow Pips 3 Casting Spell Cards 4 Types of Cards 5 Learning New Spells (Training) Spells create all of the magic known in The Spiral! This page goes through the basics of Spells in Wizard101. Spell Cards