Chronobauble

• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …

Chronobauble. ... of the Chronobauble, this tentacled bulb uses the power of suction and grants the chance to nullify enemy movement by sticking 'em in place. "

I have currently shattering justic iv got bleed chrono and runalds and i have gasoline also i have aspect fire to burn status too and i still cannot proc death mark with all on the enemy tried on a chonky boy too it definately wasnt there i can see the skull randomly sometimes, maybe its got a hidden timer?

• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …攻撃がヒットした敵をスローにするアイテム。効果量は60%と大きめだが、1つだけだと効果時間が2秒しか無いため、連続して攻撃を当て続けるかスタック数を増やす必要がある。1つ所持するだけでデバフを確実に付与できるため、Death Markの補助アイテムとして見るなら優秀なアイテムといえる ...Jul 29, 2019 · At least chronobauble, no matter how insignificant it may be, doesn't send you flying at breakneck (and back, ribs, legs, head, etc.) speed. yeah mobility needs a nerf or adjustment in general, granted by the time your flying around all over the map, your already close to what i'd assume be the end game anyway. The Planula is a boss item in Risk of Rain 2, dropped by the GrandparentGrandparentAberrant CaretakerHP: 3625 (+1088 per level)Damage: 26 (+5.2 per level)Class: RangedSpeed: 0 m/sArmor: 20. Whenever the holder takes damage, they immediately heal 15 HP (+15 HP per stack), making it extremely useful against monsters that attack with rapid, low-damage hits. Damage-over-time debuffs, fall damage ...Chronobauble - A little bit better now that you need to keep blind vermin at bay. Free debuff makes it good with death mark. Razorwire - generally you don't want to take damage so ideally this item would never activate, in which case it would be useless. Better than nothing though. Frost Relic - solid effect in a small area.39K subscribers in the ror2 community. Risk of Rain 2 subreddit

1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't.• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.Apr 13, 2020 · Then you want to build for death mark. You'll need 1 runald's band, 7 daggers (for 100% bleed rate), a chronobauble and a shattering justice. With enough attack speed you'll trigger death mark pretty quick, and then you can stack as many of these as you want to just keep building damage. Hyperbolic: Additional items increase the inverse of the effect by a fixed amount (i.e. 1/x) Exponential: Additional items multiply the effect by a fixed amount. Special: Additional items increase the effect using a unique formula specific to the item. Stack Value. Slow Duration. 2s. Linear. +2s. The Chronobauble is a new item in Risk of Rain 2. In general I find the easiest way is to get a chronobauble (for once it is useful), a Runald's band, tri-tip daggers, and gasoline. If playing as Acrid you can drop any one debuff, and if Rex then you can drop 2, since Acrid has his poison and REX has two different debuffs. Showing 1 - 12 of 12 comments.1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't. 2. They …

Shattering Justice, Runald's band, Tri-Tip Dagger (or Shatterspleen if you're doing a 10 lens build), and Chronobauble. With this setup and 10 Tri-Tip's, you will …1x ChronoBauble 2x Death Mark 5x ATG 1-4x Ukulele Harvester's Scythes will be the main source of healing for this build. Predatory Instincts is what is used instead of Soldier's Syringes. War Horn is used with any short cooldown equipment to provide a boost of attack speed in order to reach max Predatory Instincts charge faster.Cronobauble got a whole to scarier. A friend said that he went from lamenting getting a chronobauble drop to actually being a bit excited because of death mark. Its kinda sad that Chronobauble is only good because a better item makes use of it. To be fair, some other items are kinda like that.Chronobauble: Slow enemies on hit for 2 seconds, making them move at -60% of their movement speed. Add an additional 2 seconds with each stack of Chronobauble. Fuel Cell:Ordinary chronobauble is a temporary slow that doesn't actually slow by very much; stacking it adds base duration Tentabauble is a Root, which completely prevents movement, often also stopping attacks. One does fuckall, the other is useful.

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Add 3 ‘Chronobauble’ Add 3 ‘Lens-maker’s Glasses’ Prismatic Trials. Now spawns with a random selection of Artifacts! Fix stage object rotation randomization not being seeded; Achievements. Huntress: Piercing Wind can now also be achieved on Scorched Acres ==SOUND & MUSIC== Fix Foreign Fruit not playing its activation SFX correctly ...• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …Be me, go to void fields with commando, wisps with 5 repulsion, daggers, and chronobauble Aside from wisps, there were also balls shooting beams at me, constantly proccing these effects. They also had medkits. I am suicidal. Aug 19, 2022 · Chronobauble is better when making use of its guaranteed slow for applying Death Mark, but Tentabauble’s chance at rooting an enemy is far stronger than applying a fading slow. Atop of its increased strengths, Tentabauble’s rooting effect can affect Mithrix, temporarily nullifying most of his moveset, allowing for a small window of free damage. We would like to show you a description here but the site won’t allow us.The Magma Worm is a returning Boss Monster in Risk of Rain 2. Being a Boss, the Magma Worm may be encountered after initiating a stage's Teleporter Event. It can otherwise spawn naturally during higher difficulties. The Magma Worm has a stronger variant, the Overloading WormOverloading WormThe ReminderHP: 12000 (+3600 per level)Damage: 50 (+10 per level)Class: MeleeSpeed: 20 m/sArmor: 15. The ...

The H3AD-5T v2 is an item in Risk of Rain 2. As the holder falls, they can "lock on" to the nearest enemy by holding the "interact" key (default "E" on keyboard). This causes them to fall much faster than normal, and when they hit the ground, they create an explosion whose damage and size scale with the distance they fell. The damage dealt ranges from 1000%-10000% in a 5m-100m radius, and the ... Chronobauble #65. Slow enemies for -60% movement speed for 2s (+2s per stack). Rose Buckler #62. Increase armor by 30 (+30 per stack) while sprinting. Red Whip #21. Leaving combat boosts movement speed by 30% (+30% per stack). Squid Polyp . Unlock #103. Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% …The Planetarium is an alternate final stage Environment introduced in the Survivors of the Void expansion. The Planetarium can be accessed by clearing all the Deep Void Signals within the Void Locus and entering the Deep Void Portal, or alternatively by petting the glass frog on Commencement 10 times after defeating MithrixMithrixKing of NothingHP: 1000 …Chronobauble slow Frozen(Runald's band, or Glacial/Celestine elite equiptment) Weak slow, seen in Huntress' arrow rain And the Death Mark itself. And if you have the friendly fire relic active, enemy debuffs are Beetle Juice(Beetle queen's wasp thingy) The elite debuffs, though they are in the main list due to elite equiptmentChronobauble slow Frozen(Runald's band, or Glacial/Celestine elite equiptment) Weak slow, seen in Huntress' arrow rain And the Death Mark itself. And if …Debuff is the key factor and you need to apply them until Death Mark activates. You will apply debuffs as much as possible with the bleed from Tri-Tip Dagger, …The Crowbar is a returning item in Risk of Rain 2. When the holder attacks an enemy that has more than 90% of its health remaining, they deal 75% more damage (+75% per stack). After stacking two or more Crowbars, the total damage dealt is greater than a critical strike. This item is best used with Survivors with high single-hit damage, such as …Chronobauble - A little bit better now that you need to keep blind vermin at bay. Free debuff makes it good with death mark. Razorwire - generally you don't want to take damage so ideally this item would never activate, in which case it would be useless. Better than nothing though. Frost Relic - solid effect in a small area.

The Old War Stealthkit is an item in Risk of Rain 2. When the holder falls below 25% of their max HP, they become invisibleCloak (Buff) Become temporarily invisible.Disappear. Enemies cannot target invisible allies. and gain 40%Cloak Speed (Buff) Gain additional movement speed while invisible.Gain +40% movement speed while invisible. movement speed for 5 seconds. This stealth mode has a ...

Mar 4, 2022 · Corrupts Chronobauble. 5% (+5% per stack) to root enemies on hit for one second (+1 second per stack). Screenshot by Gamepur Voidsent Flame. Corrupts Will-o’-the-Wisps. Paul's Goat Hoof is a returning item in Risk of Rain 2. The item increases the player's base movement speed by 14% (+14% per stack). This speed bonus is calculated before any other speed bonus in the game; speed gained from WarbannerWarbannerDrop a Warbanner on level up or starting the Teleporter event. Grants allies attack and movement speed.On …- Tentabauble : Root enemies, whereas Chronobauble slows them. Root doesn't affect ranged enemies too much but prevent melee attacks. What makes me think root is better is that some of the hardest hits you can take from common enemies are melee (beetle guard and bisons mainly), and also that it can still impair ranged enemies since you can ... At least chronobauble, no matter how insignificant it may be, doesn't send you flying at breakneck (and back, ribs, legs, head, etc.) speed. yeah mobility needs a nerf or adjustment in general, granted by the time your flying around all over the map, your already close to what i'd assume be the end game anyway.The best solution is to just make chronobauble affect attack speed of enemies as well sonit feels like something. 30. Reply. Share. Report Save Follow.Then you want to build for death mark. You'll need 1 runald's band, 7 daggers (for 100% bleed rate), a chronobauble and a shattering justice. With enough attack speed you'll trigger death mark pretty quick, and then you can stack as many of these as you want to just keep building damage.Then u get 1 gasoline, max bleed, stack atgs, get 1 of each band, get max crit, stack predatory, stack bungus and for reds get Nkuhanas, Dios (reviving turrets xd), Hammer, clover and Hook. Order: Nkuhanas, clover, hook, hammer, dios. If you are going for late game then you will need items that cause proc chains.

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• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.“Only 7 stickies” lol. You’re not finding 7 stickies in a single loop without a printer or some extreme luck. This list is mainly based around eclipse, or fighting mithrix on stage 6, hence why it’s scrap. 5-10% chance to maybe do 180% damage is not that good when you can scrap them for a potential game changing green item in the cauldrons, like a feather for …Linear Stacking. Linear stacking is when the effect of an item scales linearly with the number of items. For example, one Lens-Maker's glasses gives +10% critical strike chance, 2 give +20% critical strike chance, and 10 give +100% critical strike chance. The "Effective Limit" of an item, as seen in the table below, describes the number of item ...@chronobauble have been doing a lot of "procrastinating so i dont fuck up" lately. sorry for no art! will have cool stuff out very soon 7:56 PM · Apr 9, 20231. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't.Feb 23, 2023 · Debuff is the key factor and you need to apply them until Death Mark activates. You will apply debuffs as much as possible with the bleed from Tri-Tip Dagger, the burn from the Gasoline kills, the slow from the Chronobauble, the Vulnerable from Shattering Justice and the innate poison from all of Acrid’s skills. Chronobauble: Slow enemies on hit for 2 seconds, making them move at -60% of their movement speed. Add an additional 2 seconds with each stack of Chronobauble. Fuel Cell:Apr 11, 2021 · 0.0.2: - Tritips now appears in stacks of 5 - Chronobauble now appears in stacks of 1 0.0.1: - Updated Readme to include Changlog and item blacklist - Tweaked Artifact of Void icon size - AI banned Topaz Brooch, Armor Piercing Rounds, and Aegis - Added manual item counts for certain items - Repulsion Armor Plate and Tougher Times unbanned, and ... - Tentabauble : Root enemies, whereas Chronobauble slows them. Root doesn't affect ranged enemies too much but prevent melee attacks. What makes me think root is better is that some of the hardest hits you can take from common enemies are melee (beetle guard and bisons mainly), and also that it can still impair ranged enemies since you can ... The Chronobauble is an Uncommon item introduced in Risk of Rain 2. Any hits the player deals to enemies slows the enemies by 60% for 1 second. This duration increases by 1 second for subsequent stack. The slowdown only affects movement speed, not the speed the enemies attack or their projectiles movement speed. Community content is available ... The Chronobauble is an item in Risk of Rain 2. When the holder damages an enemy, that enemy is slowed60% Slow (Debuff) Reduces movement speed by 60%. by 60% for 2 seconds (+2 seconds per stack). Unlike many other on-hit debuff effects, the Chronobauble is completely unaffected by the hit's proc coefficient. The slowness debuff will always have the same duration when inflicted, regardless of ... Chronobauble tends to be weaker in general play since the effect lasts for such a short time, and when facing a horde of enemies the value is low to make them simply move slower. However, one of Mithrix’s greatest strengths is his speed, and with a Chronobauble it becomes easy to simply step back from Mithrix as you shoot him. ….

• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.36 ratings. how to use chronobauble (working) By true fisherman. ok so basically today i will tell you the best way to use chronobauble in risk of rain 2. 1. you get chronobauble. 2. pray you find a scrapper. 3. use the scrap for literally any other item. hope you enjoyed my guide on how to use chronobauble. Award.• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.I wouldn't be surprised if one of the requirements for void items was "take a staple mechanic and change it up". Almost every void item changes a staple item, the notable exceptions being chronobauble and rusty key (although I guess you can call that a staple now that the lockbox gives a guaranteed red item). • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …Due to this, Plasma Shrimp can offer a whopping +120% bonus to your damage output! Plasma Shrimp goes well with another Void Item, Polylute; when Polylute procs, each strike of lightning can proc ...The latest tweets from @chronobaubleStatus Effects can affect a character negatively or positively. They will be displayed above the health bar in the bottom left. Cooldown buffs are buffs used to indicate the cooldown of an item. Cooldown buffs use their stack count as the timer, with one stack being removed each second. Cooldowns are buffs, which means that they cannot be prevented by Survivors of the Void - DLC ContentBen's ...1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't. 2. They … Chronobauble, The Chronobauble is an Uncommon item introduced in Risk of Rain 2. Any hits the player deals to enemies slows the enemies by 60% for 1 second. This duration increases by 1 second for subsequent stack. The slowdown only affects movement speed, not the speed the enemies attack or their projectiles..., Add 3 ‘Chronobauble’ Add 3 ‘Lens-maker’s Glasses’ Prismatic Trials. Now spawns with a random selection of Artifacts! Fix stage object rotation randomization not being seeded; Achievements. Huntress: Piercing Wind can now also be achieved on Scorched Acres ==SOUND & MUSIC== Fix Foreign Fruit not playing its activation SFX correctly ..., Fourteen Void Items means fourteen possible corruptions. Chris Davenport. March 4, 2022. GuidesRisk of Rain 2. Image via Hopoo Games. The roguelike Risk of …, Status Effects can affect a character negatively or positively. They will be displayed above the health bar in the bottom left. Cooldown buffs are buffs used to indicate the cooldown of an item. Cooldown buffs use their stack count as the timer, with one stack being removed each second. Cooldowns are buffs, which means that they cannot be prevented by Survivors of the Void - DLC ContentBen's ... , From all my time (PC mind y'), I've never felt a decreases sensitivity when slowed by Chronobauble; and by extension if Chronobauble decreased sensitivity I feel like the other slowing effects would have done the same., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …, Jaevwyn Apr 22, 2020 @ 5:07am. same thing as most other characters i would imagine - Clovers, Crit Glasses, Ukeleles, ATG, Wisps, Bears, Backup Mags, Mobility Items. #3. Seftak Apr 22, 2020 @ 5:54am. Yup. On command run the easiest thing to do is to get 20 or more wisps and aim for the week enemies to kill the whole map in one shot., Dec 28, 2021 · Chronobauble tends to be weaker in general play since the effect lasts for such a short time, and when facing a horde of enemies the value is low to make them simply move slower. However, one of Mithrix’s greatest strengths is his speed, and with a Chronobauble it becomes easy to simply step back from Mithrix as you shoot him. , • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds., I'd say Chronobauble's status didn't really change much. It was always useful to have one even if the effect could be better. It's stacking it that was pointless, which Death Mark doesn't change., From all my time (PC mind y'), I've never felt a decreases sensitivity when slowed by Chronobauble; and by extension if Chronobauble decreased sensitivity I feel like the other slowing effects would have done the same. If this is actually happening to you it's either specific to controllers (which would just be dumb), or the more likely console ..., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds., Chronobauble: Slow enemies on hit for 2 seconds, making them move at -60% of their movement speed. Add an additional 2 seconds with each stack of Chronobauble. Fuel Cell:, MULT-T’s nail gun primary has a proc coefficient of 0.6, meaning 10 Tri-Tips gives you a 60% chance to bleed on each hit. As far as the actual amount of daggers needed, Captain requires 14 Tri-Tips and MULT-T with nailgun requires 17 Tri-Tips for 100% bleed chance. If you want to learn more about proc coefficients and how they affect proc ..., May 14, 2023 · Chronobauble: Slow enemies on hit for 2 seconds, making them move at -60% of their movement speed. Add an additional 2 seconds with each stack of Chronobauble. Fuel Cell: , Chronobauble is great with REX, as weaken + slow makes enemies practically immobile which really helps with the annoying ones like pests and vermin. Plus REX has two built in debuffs so if you get chronobauble you’ll only need one more to proc deathmark, Shattering Justice, Runald's band, Tri-Tip Dagger (or Shatterspleen if you're doing a 10 lens build), and Chronobauble. With this setup and 10 Tri-Tip's, you will …, Status Effects can affect a character negatively or positively. They will be displayed above the health bar in the bottom left. Cooldown buffs are buffs used to indicate the cooldown of an item. Cooldown buffs use their stack count as the timer, with one stack being removed each second. Cooldowns are buffs, which means that they cannot be prevented by Survivors of the Void - DLC ContentBen's ..., Pages in category "Utility Items" The following 65 pages are in this category, out of 65 total., This mod adds 10 void items: 5 common/tier-1, 4 uncommon/tier-2, and 1 legendary/tier-3. Additionally, the mod offers some tweaks to Void Locus, those being an exit portal and the option to give the stage director more credits, a new interactable, allowing you to revisit the void fields at the cost of a void item, and improved pickup highlights ..., another render, another scenic one like the previous., Acrid is a playable character in Risk of Rain 2. An imposingly large, poison-spewing ex-prisoner, Acrid fights with a potent array of damage-over-time effects and a self-sustaining melee ability. In addition to sporting the highest base damage stat of any Survivor barring the HereticHereticThe Heretic is a powerful character who can only be accessed through …, • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds., Paul's Goat Hoof is a returning item in Risk of Rain 2. The item increases the player's base movement speed by 14% (+14% per stack). This speed bonus is calculated before any other speed bonus in the game; speed gained from WarbannerWarbannerDrop a Warbanner on level up or starting the Teleporter event. Grants allies attack and movement speed.On …, Chronobauble #65. Slow enemies for -60% movement speed for 2s (+2s per stack). Rose Buckler #62. Increase armor by 30 (+30 per stack) while sprinting. Red Whip #21. Leaving combat boosts movement speed by 30% (+30% per stack). Squid Polyp . Unlock #103. Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% …, The Eureka Orthos Rankings page is updated daily, displaying the top scores of players who brave the depths of the dungeon both solo or in a party of two to four players., 1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't., Chronobauble situationally increases your damage and helps you survive against certain enemies. Even with just one the slow is extremely useful for keeping enemies within your AoE abilities, a notably nasty combo I've found is Meat Hook + Chronobauble stacking to make every enemy absolutely worthless. , I wouldn't be surprised if one of the requirements for void items was "take a staple mechanic and change it up". Almost every void item changes a staple item, the notable exceptions being chronobauble and rusty key (although I guess you can call that a staple now that the lockbox gives a guaranteed red item)., Ordinary chronobauble is a temporary slow that doesn't actually slow by very much; stacking it adds base duration Tentabauble is a Root, which completely prevents movement, often also stopping attacks. One does fuckall, the other is useful., The Charged Perforator is a boss item in Risk of Rain 2, dropped by the Overloading WormOverloading WormThe ReminderHP: 12000 (+3600 per level)Damage: 50 (+10 per level)Class: MeleeSpeed: 20 m/sArmor: 15. When the holder damages an enemy, there is a 10% chance that lightning will strike that enemy, dealing 500% (+500% per stack) total damage. The lightning strike has a proc coefficient of 1.0 ..., The Eureka Orthos Rankings page is updated daily, displaying the top scores of players who brave the depths of the dungeon both solo or in a party of two to four players., Corrupts Chronobauble. 5% (+5% per stack) to root enemies on hit for one second (+1 second per stack). Screenshot by Gamepur Voidsent Flame. Corrupts Will-o’-the-Wisps.