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Blade ward 5e wikidot - Speak with Animals. Source: Player's Handbook. 1st-level divination (ritual) Casting Time: 1 action. Range: Self. C

Casting Time: 1 action. Range: 500 feet. Components: V, S. Duratio

Druid. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. You must have a Wisdom score of 13 or higher in order to multiclass in or ...Bard. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class.Fighter: Psi Warrior. Awake to the psionic power within, a Psi Warrior is a fighter who augments their physical might with psi-infused weapon strikes, telekinetic lashes, and barriers of mental force. Many githyanki train to become such warriors, as do some of the most disciplined high elves. In the world of Eberron, many young kalashtar dream ...Mass Blade Ward Mephitic Croak Mist of Wonders Negative Image Orb of Light Poisoned Volley Power Word Kneel Repair Metal Reverberate Rolling Thunder Rotting Corpse Sanguine Spear Sculpt Snow Shade Shadow Adaptation Shadow Puppets Shadow Tree Shadow's Brand Shadows Brought to Light Sheen of Ice Shifting the Odds Slither Snow Fort Snowblind ...Duration: Instantaneous. You spray spectral cards from your hands or sleeve; the cards blind or slash at your enemies, and then vanish. Choose one of the following effects for the cards: Blinding Cards. Each creature in a 15-foot cone must succeed on a Wisdom saving throw or be blinded until the end of their next turn. Cutting Cards.Source: Player's Handbook. 2nd-level transmutation. Casting Time: 1 action Range: Touch Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1 hour You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing.Flames Of Phlegethos. Source: Xanathar's Guide to Everything. Prerequisite: Tiefling. You learn to call on hellfire to serve your commands. You gain the following benefits: Increase your Intelligence or Charisma score by 1, to a maximum of 20. When you roll fire damage for a spell you cast, you can reroll any roll of 1 on the fire damage dice ...Proficiency. Armor Proficiency: Anyone can put on a suit of armor or strap a Shield to an arm. Only those proficient in the armor's use know how to wear it effectively, however. Your class gives you proficiency with certain types of armor. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving ...Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes. Magical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't ...Heroism. Source: Player's Handbook. 1st-level enchantment. A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. When the spell ends, the target loses any remaining ...Welcome to Star Wars 5e, a comprehensive overhaul of Dungeons and Dragons 5th edition for a Star Wars campaign. It is built on the same mechanics as 5th edition, with those mechanics expanded. In these books, and on this website, you will find everything you need to run a Star Wars 5e campaign.Spell Sniper. Source: Player's Handbook. Prerequisite: The ability to cast at least one spell. You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits: When you cast a spell that requires you to make an attack roll, the spell's range is doubled. Your ranged spell attacks ignore half cover ...Message. Source: Player's Handbook. Transmutation cantrip. Casting Time: 1 action. Range: 120 feet. Components: V, S, M (a short piece of copper wire) Duration: 1 round. You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear.The Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound …You can channel cosmic forces of chaos to gain these benefits: Ability Score Increase. Increase an ability score of your choice by 1, to a maximum of 20. Chaotic Flare. When you roll a 1 or a 20 on an attack roll or a saving throw, the magic of chaos flows through you. Roll a d4 and consult the Chaotic Flares table to determine what happens.Bard. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class.The Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound …Cantrips. Blade Ward (): The Dodge action makes this redundant.; Booming Blade (SCAG / TCoE) (Optional): Keeping an enemy in melee is surprisingly difficult in 5e since movement is so easy and opportunity attacks are often fairly gentle. Booming Blade is a great solution to this issue. However, unless you're a Hexblade it's not an option you want to use.Duration: Instantaneous. You create a lash of lightning energy that strikes at one creature of your choice that you can see within 15 feet of you. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you. At Higher Levels.Frost Brand. Source: Dungeon Master's Guide. Weapon (any sword), very rare (requires attunement) When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. In freezing temperatures, the blade sheds bright light in a 10-foot radius and ...Warlock: The Undead. You've made a pact with a deathless being, a creature that defies the cycle and life and death, forsaking its mortal shell so it might eternally pursue its unfathomable ambitions. For such beings, time and morality are fleeting things, the concerns of those for whom grains of sand still rush through life's hourglass.Blade Ward reduces the average damage to 3 (6 divided by 2). So after ten attacks, you'll have taken 12 out of a possible 30 damage. Using the Dodge action imposes disadvantage on the attack rolls. Now they need to roll 12+ twice for each attack to hit, which means their to-hit chance is (4/10 x 4/10 = 16/100) 16%.Components: V, S. Duration: Concentration, up to 1 minute. You have resistance to acid, cold, fire, lightning, and thunder damage for the spell’s duration. When you take damage of one of those types, you can use your reaction to gain immunity to that type of damage, including against the triggering damage. If you do so, the resistances end ...This warlock spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete warlock list, see Warlock Spell List. Cantrip. 1st Level. 2nd Level. 3rd Level. 4th Level. 5th Level.Grass isn't necessary for your lawn to be green. Learn about ten green lawns without a blade of grass. Advertisement Well-manicured grass lawns are as American as baseball and appl...Jun 1, 2021 · If the Tarrasque's 4d12+10 hits on 11+, blade ward saves ~9.1hp, and Dodging saves ~10.2hp. When you're easy to hit, blade ward is better than Dodge, and the absolute value of the action is greater than when you're harder to hit - but still relatively low. A 1d10+3 attack that hits on a 6+ loses ~3.5hp per attack to a blade ward. A 4d12+10 ...Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action. If you target an object held or worn by a hostile creature ...Duration: Concentration, up to 1 minute. Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a ...Blood Hunter. Blood hunters are clever warriors driven by an unending determination to destroy evils old and new. Armed with rites of secretive blood magic and a willingness to sacrifice their own vitality and humanity for their cause, they protect the realms from the shadows — even as they remain ever vigilant against being drawn to the ...Duration: Instantaneous. You create a lash of lightning energy that strikes at one creature of your choice that you can see within 15 feet of you. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you. At Higher Levels.Chromatic Infusion. As a bonus action, you can touch a simple or martial weapon and infuse it with one of the following damage types: acid, cold, fire, lightning, or poison. For the next minute, the weapon deals an extra 1d4 damage of the chosen type when it hits. After you use this bonus action, you can't do so again until you finish a long ...Blade ward is an Abjuration Cantrip in Baldur's Gate 3.Grants the caster resistance to damage from weapons. BG3 Blade Ward Information. Description: Take only half of the damage from Bludgeoning, Piercing, and Slashing attacks. Level: Cantrip; School: Abjuration; Casting Time: Action Range: Self Duration: 2 turns How to Acquire Blade WardAcheron Blade. Source: Explorer's Guide to Wildemount. Weapon (any sword), rare (requires attunement) The black blade of this sword is crafted from a mysterious arcane alloy. You gain a +1 bonus to attack and damage rolls made with this magic weapon. While the sword is on your person, you are immune to effects that turn undead.An earth genasi's skin can be the colors of stone and earth or a human skin tone with glittering sparkles like gem dust. Some earth genasi have lines marking their skin like cracks, either showing glimmering gemlike veins or a dim, yellowish glow. Earth genasi hair can appear carved of stone or crystal or resemble strands of spun metal.This sorcerer spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete sorcerer list, see Sorcerer Spell List. Cantrip. 1st Level. 2nd Level. 3rd Level. 4th Level. 5th Level.Astral Projection. Source: Player's Handbook. 9th-level necromancy. You and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell fails and the casting is wasted if you are already on that plane). The material body you leave behind is unconscious and in a state of suspended animation; it doesn ...An earth genasi's skin can be the colors of stone and earth or a human skin tone with glittering sparkles like gem dust. Some earth genasi have lines marking their skin like cracks, either showing glimmering gemlike veins or a dim, yellowish glow. Earth genasi hair can appear carved of stone or crystal or resemble strands of spun metal.Duration: 1 minute. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.This wizard spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete wizard list, see Wizard Spell List. Cantrip. 1st Level. 2nd Level. 3rd Level. 4th Level. 5th Level. 6th Level.D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - TechnomagicActions. Multiattack. The blademaster makes three attacks with its wavecutter blade, or one attack with its bite and two with its claws. Wavecutter Blade. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.You hurl a bubble of acid. Choose one creature you can see within range, or choose two creatures you can see within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage. At Higher Levels. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and ...Shocking Grasp. Source: Player's Handbook. Evocation cantrip. Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can’t take ...War Caster. Source: Player's Handbook. Prerequisite: The ability to cast at least one spell. You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.Link to patreon, merch shop, discord and twitter:https://www.patreon.com/Packtactics?f...https://discord.gg/Sh28ZN8PExhttps://twitter.com/Pack_Tacticsshttps:...Components: S. Duration: Instantaneous. You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level.Fighter: Samurai. The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A samurai’s resolve is nearly unbreakable, and the enemies in a samurai’s path have two choices: yield or die fighting. Source: Xanathar's Guide to …Alternatively, you destroy fog in a 30-foot cube within range. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st. Spell Lists. Cleric, Druid.Blade Ward is a spell that's available as of level 0, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'AMERICAN FUNDS THE GROWTH FUND OF AMERICA® CLASS R-5E- Performance charts including intraday, historical charts and prices and keydata. Indices Commodities Currencies StocksDuration: Instantaneous. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.Steel Wind Strike. Source: Xanathar's Guide to Everything. 5th-level conjuration. Casting Time: 1 action. Range: 30 feet. Components: S, M (a melee weapon worth at least 1 sp) Duration: Instantaneous. You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range.Mar 16, 2020 · Blade Ward has one specific use – to protect your squishy character from taking any bludgeoning, piercing, and slashing damage. That means you should use it right as you are at the cusp of dying in the middle of melee combat. And even then, you might not be safe! But when you have a situation spell, you need to keep that specific situation in ...When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. At Higher Levels. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). Spell Lists.Range: 30 feet. Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or ...Grass isn't necessary for your lawn to be green. Learn about ten green lawns without a blade of grass. Advertisement Well-manicured grass lawns are as American as baseball and appl...Warlock: The Great Old One. Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality. It might come from the Far Realm, the space beyond reality, or it could be one of the elder gods known only in legends. Its motives are incomprehensible to mortals, and its knowledge so immense and ancient that even the ...This is a quick guide to the Blade Ward Spell in Dungeons & Dragons Fifth Edition.You extend your hand and trace a sigil of warding in the air. Until the end...Hill Dwarf. As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience. The gold dwarves of Faerun in their mighty southern kingdom are hill dwarves, as are the exiled Neidar and the debased Klar of Krynn in the Dragonlance setting. Ability Score Increase. Your Wisdom score increases by 1.Range: 30 feet. Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or ...Range: 30 feet. Components: V. Duration: Up to 1 minute. You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. You cause flames to flicker, brighten, dim, or change color for 1 minute.For example, if you are a 5th-level paladin, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell Cure Wounds, you can cast it using a 1st-level or a 2nd-level slot.V. S. Class. Bard. Sorcerer. Warlock. Wizard. Spell Description. You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks. Is Blade Ward Good? Overall Rating: Red.Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 20d6 fire damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.Hill Dwarf. As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience. The gold dwarves of Faerun in their mighty southern kingdom are hill dwarves, as are the exiled Neidar and the debased Klar of Krynn in the Dragonlance setting. Ability Score Increase. Your Wisdom score increases by 1.Expeditious Retreat. Source: Player's Handbook. 1st-level transmutation. Casting Time: 1 bonus action. Range: Self. Components: V, S. Duration: Concentration, up to 10 minutes. This spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spell ends, you can take the ...Telekinesis. Source: Player's Handbook. 5th-level transmutation. Casting Time: 1 action. Range: 60 feet. Components: V, S. Duration: Concentration, up to 10 minutes. You gain the ability to move or manipulate creatures or objects by thought. When you cast the spell, and as your action each round for the duration, you can exert your will on one ...Range: Self. Components: V, S. Duration: 1 round. You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks. Grimoire. A searchable D&D 5e spell list.• Blade Ward • Booming Blade • Chill Touch • Create Bonfire • Eldritch Blast • Friends • Frostbite • Green Flame Blade • Infestation • Lightning Lure • Mage Hand • Magic Stone • Mind Sliver • Minor Illusion • Poison Spray • Prestidigitation • Sword Burst • Thunderclap • Toll the Dead • True StrikeV. S. Class. Bard. Sorcerer. Warlock. Wizard. Spell Description. You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks. Is Blade Ward Good? Overall Rating: Red.Death Ward. Source: Player's Handbook. 4th-level abjuration. Casting Time: 1 action. Range: Touch. Components: V, S. Duration: 8 hours. You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends.The Bladesinging arcane tradition for wizards (TCE) gains the Extra Attack feature at level 6, whose description states:. Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.Wizard. Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. You must have an Intelligence score of 13 or higher in order to ...Blade Ward is a abjuration cantrip, the range of blade ward are self and it only requires a v, s, components. The duration of this spell is instantaneous and casting time 1 action. It’s also available on Bard, Sorcerer, Warlock, Wizard classes. You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you ...Blade Ward is an abjuration cantrip. This means that Blade Ward is of an Arcane Tradition that focuses on protection magic. Unlike spells that can only be cast a limited number of times before a long or short rest, cantrips can be cast at will. The user traces a special sign in the air, a sigil of warding.Blade Ward is useful at early levels and gives the artificer some breathing room until they start gaining proficiencies. Pass Without A Trace is a massive boon to an artificer's build, obscuring some potentially terrible stealth rolls, as Dexterity is often looked over in favor of Intelligence. Bladesinger WizardCasting Time: 1 action. Range: Self. Components: V. Duration: Concentration, up to 10 minutes. A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell's duration. The wind has the following effects: It deafens you and other creatures in its area.Cleric. Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic. You must have a Wisdom score of 13 or higher in order to multiclass in or out of this class.Eldritch Blast. Source: Player's Handbook. Evocation cantrip. A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. At Higher Levels. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at ...Blade Ward is a spell for 5th edition published in Player's Handbook (5e). 5e Spell Blade Ward Abjuration cantrip Casting Time: 1 action Range: Self Components: V, S Duration: 1 round Casters: Arcane Trickster, Bard, Eldritch Knight, Sorcerer, Warlock, Wizard Racial Spell of: Earth GenasiRed Wizard Blade. Source: Dungeons and Dragons - Honor Among Thieves. Weapon (dagger), legendary. Forged by Red Wizards using a secret process known only to them, this grim steel dagger draws its power from the Negative Plane. When you hit a creature with a melee attack using this magic dagger, the target takes an extra 3d12 necrotic damage.Wand of the War Mage. Source: Dungeon Master's Guide. Wand, uncommon (+1), rare (+2), or very rare (+3) (requires attunement by a spellcaster) While holding this wand, you gain a bonus to spell attack rolls determined by the wand's rarity. In addition, you ignore half cover when making a spell attack. attuned dmg rare uncommon very-rare wand.Range: 60 feet. Components: V. Duration: 1 round. You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn. At Higher Levels.Blade Ward. Abjuration cantrip. Casting Time: 1 action. Range: Self. Components: V, S. Duration: 1 round. You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks. A searchable D&D 5e spell list.This class is a loose adaptation of the Magus base class from pathfinder. The magus is a warrior, who studies both the blade and magic, blending the martial and arcane arts together, in order to create an unique method of fighting. A magus can wield spells as weapons, and channel magic trough their blades, unleashing devastating magical strikes ...Longstrider. Source: Player's Handbook. 1st-level transmutation. You touch a creature. The target's speed increases by 10 feet until the spell ends. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. Spell Lists.This is a quick guide to the Blade Ward Spell in Dungeons & Dragons Fifth Edition.You extend your hand and trace a sigil of warding in the air. Until the end...AMERICAN FUNDS THE GROWTH FUND OF AMERICA® CLASS R-5E- Performance charts including intraday, historical charts and prices and keydata. Indices Commodities Currencies StocksBooming Blade. Source: Tasha's Cauldron of Everything. Evocation cantrip, Duration: Concentration, up to 1 minute. You create a, Link to patreon, merch shop, discord and twitter:https://www.patreon.com/Packtactics?f...https://discord.gg/Sh28ZN8, DND 5th Edition. Monks are united in their ability to magically harness the energy that flows in their bodies. Whe, Healing Word. A creature of your choice that you can see within range regains hit points equal to 1d, Sorcerer Spell List. This sorcerer spell list includes optional spells available from Tasha's Cauldron of Everyth, Dryer sheets are pretty awesome, whether it's for deta, Blade Ward reduces the average damage to 3 (6 divided by 2), 5th-level conjuration. Casting Time: 1 action. Ran, Range: 60 feet. Components: V, S, M (a miniature platinu, Doccla, a health tech startup with a platform that can , Learned By: Bard, Sorcerer, Warlock, Wizard. You extend your h, Cleric: Grave Domain. Gods of the grave watch over the line between, This ranger spell list includes optional spells av, Fighter: Samurai. The Samurai is a fighter who draws on an implacabl, Source: Tasha's Cauldron of Everything. Wondrou, You create a shard of ice and fling it at one creatur, Earth Tremor. Source: Xanathar's Guide to Everything/Ele.